Tuesday, May 22, 2012
Couple more hours.
A few more hours of work on the War Bell. Coming along nicely. Subtle details such as nuts, bolts, and text will be achieved with NDO2.
Monday, February 20, 2012
SMC #42 "ANY 5 FOR A POUND"
3dtotal.com hosts speed modeling competitions weekly and this being their most recent, I decided to jump in and see what happens. Each contestant is given 90 minutes to construct the model.
Sunday, February 12, 2012
Game Artist: Speed Texturing Competition 2 #011
Saw this on game-artist.net and thought I would jump in. Took me about an hour to finish. Model, Normals, and AO not made by me.
Sunday, January 1, 2012
Christmas Project
Well, with our holiday break over at Easley-Dunn Games I decided to change it up a bit and work on a little side portfolio project. The concept is accredited to Izmojuki. So far I have about 4 hours into it and the high resolution model is about completed. There are still a series of normal map details to be added, however I will be using NDO for the remaining final touches. The render quality is a little off, I'm still looking into ways to make my renders "pop" and hope to find a solution soon.
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