Sunday, November 25, 2012
Tuesday, October 30, 2012
Tuesday, October 9, 2012
Monday, September 17, 2012
Robot Race Has Launched!
I have been so blessed to have been apart of such a talented group of game designers. Our game "Robot Race" has launched for iOS and the feedback has been awesome! I can't thank this team enough for bringing me on board and allowing my talents to contribute to my first published game!
When I first started working on "Robot Race" a year ago I was an Environment Art Intern. After a few months of hard and devoted work I was given the title of "Assistant Lead Modeler." My duties included creating content for the game as well as delegating tasks and establishing art styles for other artists.
We are very excited to have this achievement under our belt and we are continuing to release content patches for "Robot Race" as well as work on other games set to release in the near future. Below are some important links. Please check out our work!
Thank you Easley-Dunn Productions and our fans!
http://itunes.apple.com/us/app/robot-race/id539184198?mt=8
http://easleydunnproductions.com/RobotRace.html
http://www.youtube.com/watch?v=C1DSJeCxiFA
Monday, August 27, 2012
Floor Tile
Slowly pecking away at this on top of getting ready to release Robot Race to the App Store. AO, normals, and cavity baked so far. My plan is go through and create each of the modular pieces and create the diffuse for them at the end. If it looks solid with just normals and an AO then adding a Diffuse will be the icing on the cake.
Friday, August 17, 2012
Sci Fi Corridor
I've been looking at my new and revised portfolio set to release in September and I've realized that I need an environment. So without further ado, I have gotten permission to start this and the boat house is going to sit back for a little bit.
Thursday, August 2, 2012
Defiance Boat Office -Concept
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