Tuesday, November 10, 2015

HK Re-texture Progress

I been spending a some time re-texturing some older work due to my OSD and the fact that I know they could be better. The above image is the re-texture and the bottom is the old. I definitely feel like I've leveled up in the texturing area, but there is always room for improvement.

Zenith Polycount Monthly Comp

Finishing up the high poly. A few smoothing errors at the moment mostly in the barrel. I will go back and re-work those after I finish my re-texture series of some older models.





Tuesday, November 3, 2015

Thursday, July 9, 2015

Low Poly with Normals/AO baked

The low poly is complete, but per some feedback received on Polycount I plan to go back and optimize the magazine a bit to reduce the poly count. I plan to bake the recessions in the magazine as well as the ring shape towards the front of the magazine. Updates to follow!