Thursday, November 12, 2015
Tuesday, November 10, 2015
HK Re-texture Progress
I been spending a some time re-texturing some older work due to my OSD and the fact that I know they could be better. The above image is the re-texture and the bottom is the old. I definitely feel like I've leveled up in the texturing area, but there is always room for improvement.
Zenith Polycount Monthly Comp
Finishing up the high poly. A few smoothing errors at the moment mostly in the barrel. I will go back and re-work those after I finish my re-texture series of some older models.
Tuesday, November 3, 2015
Thursday, July 9, 2015
Low Poly with Normals/AO baked
The low poly is complete, but per some feedback received on Polycount I plan to go back and optimize the magazine a bit to reduce the poly count. I plan to bake the recessions in the magazine as well as the ring shape towards the front of the magazine. Updates to follow!
Monday, June 22, 2015
Saturday, June 20, 2015
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