So it's almost time for my site to relaunch, with that in mind I decided to go back and re-texture old models and work on some new and fresh ones as well. Here are some examples of what my site will have in store. The main difference in my site changes is that every asset will be rendering in real-time. I've been playing with new engines and getting a feel for the differences in rendering qualities. So far I've used UDK, Unity 3, and the ever impressive and simple to use Marmoset Toolbag.